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The 3D Anime-Style Lunch Box
The 3D Anime-Style Lunch Box Resources
Resources for this Course
Understanding 3D Anime-Style
Intro (0:29)
Setting-up the 3D Anime-Style Render Properties (4:20)
Creating the Base 3D Anime-Style Scene
Intro (0:29)
Modeling of Plate using Subdivision Technique (4:12)
Creating the Ham using Modeling Techniques (6:15)
Procedural Texturing the Crunch Part of the Ham (35:13)
Procedural Texturing the Meaty Part of the Ham (18:02)
Modeling and Texturing of the Bone (4:56)
Improving the Ham Texture with Anime-Style Explanation (15:51)
Modeling and Texturing the Cabbage (28:34)
Animating the 3D Anime-Style Scene
Intro (0:29)
Creating Anime-Style Animated Water Droplets Part 1 (29:49)
Creating Anime-Style Animated Water Droplets Part 2 (28:55)
Procedurally Animated Background (20:01)
Camera Animation Techniques (27:24)
Understanding 3D Anime-Style
Intro (0:29)
Setting-up the 3D Anime-Style Render Properties (3:12)
Creating the Base 3D Anime-Style Scene
Intro (0:29)
Modeling of Table - Interactive with Ambient Occlusion (3:06)
Modeling of Bowl (4:55)
Modeling of Seaweed using Modifier (4:28)
Creating the Chicken Meat (9:19)
Modeling of Egg (6:51)
Modeling of Fish Meat (3:09)
Proper Noodles Creation for Animation (9:00)
Onions with Particle System (8:46)
Vegetables with Curves (8:11)
Texturing the Scene with Anime-Style Shaders
Intro (0:29)
Organizing Objects and Explaining Anime-Style Shader (5:49)
Texturing Table with Reflection Anime-Style Technique (21:38)
Shading Bowl with Normal Node (22:04)
Procedural Texturing of Seaweed (14:54)
Texturing Onion (22:27)
Texturing Chicken (31:06)
Texturing Egg (19:00)
Interactive Vegetable Texturing (3:41)
Making the Seaweed Texture to Crunchy Anime-Style Look (20:37)
Improving Textures and Adding Details on Bowl (14:37)
Japanese 3D Text (10:41)
Animating the 3D Anime-Style Scene
Intro (0:29)
Making 360 Degrees Anime-Style Smoke (28:47)
Camera Animation and Finishing Touches (27:33)
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Intro
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